The Peacekeeper MK1 is a Meta-tier assault rifle in Warzone, firing at 857 RPM with a 420ms TTK up close and 630ms at distance. Below are three builds covering every playstyle, along with the damage data behind them.
ADS
225ms
RPM
857
Bullet Vel.
630 m/s
TTK (close)
420ms
Best Build
Why the Peacekeeper MK1?
At its core, the Peacekeeper MK1 is a versatile mid-range primary that can flex into close and long-range engagements. Key stats at a glance:
- Fire Rate: 857 RPM
- ADS Speed: 225ms
- Bullet Velocity: 630 m/s
- Magazine Size: 30 rounds
- Close TTK: 420ms
- Long TTK: 630ms
The high fire rate is its standout trait — it outputs damage quickly enough to keep pace with faster-handling weapons while retaining the range profile of a full assault rifle. The tradeoff is that performance depends on staying within its optimal range band; push too far past 39m and per-bullet damage drops significantly.
For the full stat sheet and live tier placement, check the Peacekeeper MK1 weapon page.
Damage Profile Breakdown
Here's how the Peacekeeper MK1's damage scales across distance (all values per bullet, 250 HP Warzone health):
| Range (m) | Head | Chest | Stomach | Legs | |-----------|------|-------|---------|------| | 0–14 | 28 | 23 | 23 | 23 | | 15–24 | 27 | 22 | 22 | 22 | | 25–38 | 22 | 18 | 18 | 18 | | 39+ | 18 | 15 | 15 | 15 |
Inside 15m, you need 11 body shots to down (253 damage). From 15–24m that climbs to 12 shots. Beyond 39m you're looking at 17 body shots, which explains the 630ms long-range TTK. Mixing in headshots matters most at distance — a head hit at 39m+ deals 18 versus 15 to the body, so accurate players can shave meaningful time off kills at range.
Build 1: Long Range
Designed to maximize bullet velocity, range, and recoil control for beaming at distance.
| Slot | Attachment | |-----------|-----------------------------| | Optic | Fang HoverPoint Elo | | Muzzle | Monolithic Suppressor | | Barrel | 25" EAM Heavy Barrel | | Magazine | Barrage Extended Mag | | Stock | MFS Counterforce-C1 Stock |
Share Code: A06-34FBS-SSSP3-11
The Monolithic Suppressor keeps you off the minimap while boosting range, and the 25" EAM Heavy Barrel extends the damage falloff thresholds. The Barrage Extended Mag addresses the 30-round base capacity — essential when you need to commit to longer fights or challenge multiple targets. The MFS Counterforce-C1 Stock tightens recoil so you can stay on target through full-auto sprays at 25m+.
This is the build to run as a primary AR in quads or trios where you need consistent ranged output.
Build 2: Rush
Same attachment lineup, different tuning emphasis. Built for aggressive rotations and pushing buildings.
| Slot | Attachment | |-----------|-----------------------------| | Optic | Fang Hoverpoint Elo | | Muzzle | Monolithic Suppressor | | Barrel | 25" EAM Heavy Barrel | | Magazine | Barrage Extended Mag | | Stock | MFS Counterforce-C1 Stock |
Share Code: A06-34FBS-SSSNE-11
The attachment names match the Long Range build, but the share code differs — meaning the per-attachment tuning values are adjusted toward mobility and ADS speed. With a base ADS of 225ms, the Peacekeeper MK1 already handles faster than many ARs, and this tuning leans further into that. Pair this with an SMG or shotgun secondary to cover true CQB and use the Peacekeeper for the 10–25m band where its 420ms close TTK is most effective.
Build 3: Support
A team-oriented setup prioritizing sustained fire and flexibility.
| Slot | Attachment | |-----------|-----------------------------| | Optic | Fang HoverPoint Elo | | Muzzle | Redwell Shade-X Suppressor | | Barrel | 19.4" Stimulus Barrel | | Magazine | Vulcan Reach Extension | | Stock | MFS Counterforce-C1 Stock |
Share Code: A06-AUXZ9-IJ8J1
This build swaps the Monolithic for the Redwell Shade-X Suppressor and uses the shorter 19.4" Stimulus Barrel — likely trading some bullet velocity and range for faster handling and a different recoil profile. The Vulcan Reach Extension in the magazine slot suggests a focus on range extension through a different mechanic than the Barrage Extended Mag. This setup tends to perform well when you're holding angles for your team or providing covering fire during rotations rather than taking primary gunfights.
How It Compares
The Peacekeeper MK1 sits in the Meta tier on our meta tier list. Here's how nearby ARs stack up:
| Weapon | Tier | |----------|-----------| | Peacekeeper MK1 | Meta | | AK-27 | Very Good | | AMES 85 | Very Good | | ABR A1 | Good | | AK-74 | Good |
The Peacekeeper's tier advantage comes from its fire rate and TTK combination. If you're weighing it against the ABR A1, you can compare with ABR A1 directly or check the AK-27 comparison for a closer matchup.
Peacekeeper MK1
MetaABR A1
GoodFinal Verdict
The Peacekeeper MK1 earns its Meta placement through a strong fire rate, competitive TTK at close and mid range, and enough build flexibility to fit multiple roles. Its main limitation is the steep damage falloff past 39m — at that point you're working with 15 damage per body shot, so accuracy or repositioning becomes critical.
- Use the Long Range build for primary AR duties in team modes
- Use the Rush build for aggressive solos or duos with an SMG secondary
- Use the Support build for a balanced, team-oriented setup
For more builds across all weapon categories, browse our loadout guides.
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